OPERATING RUNTIME · MULTI-AGENT CLI WORKFLOWS

An operating runtime for multi-agent cli workflows.

Vibecrafted is an orchestration method and runtime for CLI coding agents (Claude Code, Codex, Junie, Agy, Grok, Gemini): launchers that dispatch peer agents from the TUI, a shared control plane, and a read/write cadence. When you want one pass end-to-end, that is /vc-ship.

Dispatch surface: agents, repos, live runs. AGENTS · 040 REPOS · 008 LIVE · LIVE

Real usage · Start here · Session Manager · sessions rail.

§ 02 · THE SURFACE REAL USAGE · VC-FRAME FIG. 02 · DWG VC-002

This is the product .

An operating runtime for multi-agent CLI workflows. Below is the operator cockpit — real frames from vc-frame, not mockups.

Needs attention · Sessions — vc-frame
vc-frame Start here guide with sessions list and Session Manager
Start here · chrome legend First minute: where sessions live, where work happens, how Session Manager attaches. Inventory of rooms — not fleet truth.
OPERATOR MAP start-here
vc-frame Start here guide with sessions list and Session Manager
Start here · chrome legend First minute: where sessions live, where work happens, how Session Manager attaches. Inventory of rooms — not fleet truth.
FINALIZED RUN finalized-run
vc-frame: session rail, finalized run report, Session Manager, f/x/n strip
Report · tokens · resume A settled run leaves a report, token counts, and a resume path. Settlement strip (f · x · n) lives with the board — not as decoration.
COCKPIT cockpit
vc-frame multi-pane dispatch cockpit with session rail
Dispatch layout · multi-pane Peer agents side by side inside one window. The rail jumps sessions; tabs stay local to the room you are in.
ANATOMY anatomy
vc-frame anatomy diagram of rail, tabs, and panes
Rail · tabs · panes Fixed chrome: left sessions, top tabs, center work, bottom status. Learn it once — every layout uses the same bones.
Install the runtime
curl -fsSL https://vibecrafted.io/install.sh | bash
One published artifact. Then vibecrafted doctor.
§ 01 · THE PROBLEM OBSERVED 2024–2026 FIG. 01

Agent-built apps can look complete.
Auth, data, payments, and deploy are still fragile .

After the first user it usually turns out that a demo is not a product. The truth surfaces on the first install on someone else's machine, the first Stripe webhook, the first security review, or a new developer on the team — they show you what no prompt ever truly took on.

Security review

The app works. Auth has two roles: admin and user — but seven profiles run in prod, and nobody mapped them. Tokens live wherever they end up: localStorage sometimes, HTTP-only cookie sometimes, both at once sometimes. First thing in an audit: nobody can tell who has access to what. Second: when someone leaves the team, the keys stay.

Money path

Stripe works. Until it does not. A webhook fails once — no retry, no dead letter queue, no alert. The customer notices the missing service before the system does. The founder hears about it on the support Discord, not from the dashboard.

§ 02 · ENGINEERING AXIOMS · METHOD FIG. 02 · DWG VC-002

Less magic
More inspectable work .

The vocabulary can stay vivid, as long as the system remains inspectable: context before edits, evidence after runs, and a release surface that says what is still uncertain.

Models drift when they write into a repo blind. Structural maps give the session landmarks before the agent touches a file.

Code generation is noisy. The Marbles loop gives that noise a place to show up: small loops, counterexamples, and visible unresolved work.

Structured Human-AI collaborative engineering. The craft is in the handoff: humans keep scope, taste, and irreversible decisions; agents do fieldwork with evidence attached.

§ 03 · THE SHIFT VIBES → VECTORS FIG. 03 · DWG VC-003

Most AI coding sessions leave fragments.
Vibecrafted gives the work coordinates.

Without a board

01

Context evaporates.

The next session may inherit a diff, but not the reason behind it. The repo has changes; the work has no memory.

02

Retry becomes the method.

A green build starts to feel like proof. It is useful signal, but not enough to know whether the product is safe.

03

Done stays blurry.

Artifacts collect in comments, branches, notes, and screenshots. A future agent can see pieces, but not the shape.

With a board

01

The contract is visible.

Scope, owner, evidence, and next action sit on the same surface before the agent starts cutting.

02

The trail survives.

Reports and artifacts stay attached to the repo, so the next session can continue from evidence instead of mood.

03

Convergence is inspectable.

The board does not declare victory. It shows what landed, what moved, and what still asks for a decision.

05 PHASES

06 OPERATORS

01 SHARED BOARD

00 LOST CONTEXT

§ 04 · THE FRAMEWORK SCAFFOLD → RELEASE FIG. 04 · DWG VC-004

Not a rewrite. A cadence.
Every write earns a read .

Eleven stages alternate Read and Write. Every write — implement, marbles, polarize — is immediately falsified by a read — review, audit, DoU. Marbles raises entropy to fill the cracks; Polarize cuts it back to one truth. Each stage runs its leg and hands the baton to the next, so nothing ships unchecked.

01

Scaffold

read · map before the cut

02

Implement

write · agents deliver

03

Review

read · falsify the write

04

Converge

write · marbles ⬆ polarize ⬇

05

Release

write · ship for strangers

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flowchart LR
    S["Scaffold · R"] --> I["Implement · W"]
    I --> RV["Review · R"]
    RV --> WF["Workflow · W"]
    WF --> FU["Follow-up · R"]
    FU --> MA{{"Marbles · W ⬆"}}
    MA --> AU["Audit · R"]
    AU --> PO{{"Polarize · W ⬇"}}
    PO --> DU["DoU · R"]
    DU --> HY["Hydrate · W"]
    HY --> RE["Release · W"]

    classDef read fill:#0d1728,stroke:#3b6ea5,color:#dbe7f3,stroke-width:1.3px;
    classDef write fill:#1a1410,stroke:#d8894b,color:#ffd9bd,stroke-width:1.6px;
    classDef core fill:#1a1110,stroke:#e2935a,color:#ffd9bd,stroke-width:2.4px;
    class S,RV,FU,AU,DU read;
    class I,WF,HY,RE write;
    class MA,PO core;

How the pass runs .

Each workflow has one job. Read the repo, make the cut, test the real path, or audit what is still not ready. Names come later; the evidence comes first.

Open the Playground
§ 05 · THE OPERATOR INSTALL · HAND OFF · OBSERVE · 3.6.0 FIG. 05 · DWG VC-005

Install once. Then pass the baton .

STEP 01 $ curl -fsSL https://vibecrafted.io/install.sh | bash One local bootstrap from the published 3.6.0 artifact — not a private checkout.
STEP 02 $ vibecrafted doctor Health check: foundations prebuilt-first, control plane staged, VERSION stamped.
STEP 03 $ vibecrafted init claude First-context pass: Loctree map + AICX intent before any agent cuts code.
VC-FRAME 0.46 · COCKPIT

Session rail on every dispatch layout .

The operator cockpit ships with the session-manager rail welded into dashboard, marbles, operator, research, and workflow layouts. Tab inventory stays honest; fleet settlement lives on the Mission Control board — not the rail.

vc-frame operator cockpit with session rail and active dispatch panes
vc-frame cockpit — live layout chrome, not a mock.
vc-frame anatomy diagram of panes, rail, and layout structure
Anatomy of the rail — where inventory lives.

The repo gets a shared surface .

A session can end without disappearing. The operator is an agent: it runs the relay, and each leg hands the baton to the next runner — the next agent inherits reports, decisions, and open questions, not a cold prompt. You stay the founder — scope, taste, the hard transitions, the feel of the project — you never run the legs yourself.

  • Settlement is canonical. Mission Control f/x/n reads retained control-plane settlement — the same truth as vc-server API and SSR. The rail is inventory; the board is the score.
  • Runs leave seals. Delivery-proof kernel: execution envelope, proof contract, reconstructable seal. A completion label is not enough.
  • Undone stays visible. DoU and marbles keep unresolved pieces on the board until somebody decides what they mean.
BOARD STATE LIVE DWG VC-001 · REV A
20 MARBLES · 054 CONVERGE
N# PHASE MARBLES COVERAGE % STATE
00 scaffold 03 100 CONVERGED
01 implement 08 100 CONVERGED
02 review 05 100 CONVERGED
03 workflow 06 072 ACTIVE
04 follow-up 03 058 ACTIVE
05 marbles 12 048 ACTIVE
06 audit 02 000 WAITING
07 polarize 00 000 WAITING
08 doU 00 000 WAITING
09 hydrate 00 000 BLOCKED
10 release 00 000 BLOCKED
Fig. 04a — Board state as observed at t=14:04:48, after twelve throws across stages 00–05. [VC-001] [LIVE]
HOW THE RELAY HOLDS ONE REPO, ONE SURFACECONTRACT BEFORE PROMPTEVIDENCE OVER MOODUNRESOLVED STAYS VISIBLE
§ 06 · QUICKSTART INIT → SHIP · SIX THROWS FIG. 06 · DWG VC-006

Start with the first useful signal .

01 CHECK

Check the local surface.

Start with the boring signal: does the launcher know where it is, what is installed, and what needs attention?

$ vibecrafted doctor
LANDS: INSTALL HEALTH· FOUNDATION CHECK· LAUNCHER TRUTH
000% CONVERGE
02 INIT

Let an agent read first.

Init may surface repo shape, recent context, and the first risks before any edit starts.

$ vibecrafted init claude
LANDS: REPO MAP· FIRST CONTEXT· NEXT MOVE
030% CONVERGE
03 WORKFLOW

Choose a lane.

Workflow helps when the task needs a little ceremony: examine the surface, research the gap, then implement the cut.

$ vibecrafted workflow claude --prompt "Plan and implement <task>"
LANDS: PLAN· IMPLEMENTATION LANE· REPORT TRAIL
060% CONVERGE
04 MARBLES

Look for what still bites.

Marbles runs small counterexample loops. It may find an edge case, a false assumption, or simply a place that needs a human decision.

$ vibecrafted marbles codex --count 3 --depth 3
LANDS: COUNTEREXAMPLES· FIX LOOPS· CONVERGENCE SIGNAL
075% CONVERGE
05 DOU

Name the unfinished parts.

DoU is the moment to stop pretending. It asks what is missing across install, docs, runtime, trust, and release.

$ vibecrafted dou claude --prompt "Audit launch readiness"
LANDS: UNDONE LIST· SHIP RISKS· PRODUCT TRUTH
090% CONVERGE
06 RELEASE

Prepare the handoff.

Release gathers the outward work: artifacts, deployment notes, docs, and the next human-readable step.

$ vibecrafted release codex --prompt "Prepare release steps"
LANDS: RELEASE PLAN· ARTIFACT CHECK· NEXT STEPS
100% CONVERGE
§ 08 · EVIDENCE FROM THE WILD · PATTERNS OBSERVED FIG. 08 · DWG VC-008

The vibe hangover in the wild .

A few field notes from the wild — from agent-built products and our own release lanes. Anonymized, because the pattern says more than the name.

PATTERN · 01 RELEASE MIRROR

Two checkouts, two truths.

The upstream framework was already fixed, but the public landing repo still served older installer truth. Everyone was right inside their own checkout; the user saw drift.

FIELD NOTE · representative repo release lane
PATTERN · 02 HELPER DRIFT

The runtime moved. The docs did not.

A helper script kept yesterday's path assumptions after the main runtime flow was repaired. The product worked, until an operator followed the stale trail.

FIELD NOTE · helper surface audit
PATTERN · 03 SILENT FAILURES

The webhook that never retried.

A checkout path looked healthy until activation moved into claim and webhook truth. The sale happened; the entitlement story still needed a witness.

OBSERVED · real founder (redacted)
PATTERN · 04 DEPLOY AND PRAY

Friday afternoon migration runs four times.

No staging, no smoke tests, no rollback. The migration deadlocks on a lock table. Support tickets spike while the founder tries to remember which tab ran last.

OBSERVED · field reports